Master of None is a Character Build in Outward, created by Sk0ooma.
Summary
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Master of None This is the ultimate beginner build! Learn all the tricks of advanced combat & mechanics through first-hand experience with this Jack of All Trades!
Breakthroughs Required Faction
Equipment Weapon Off-Hand Head Body Boots Backpack
Snow
Levantine Secret
Calm Soul
Chaos and Creativity
Speed and Efficiency
Full Build Detail
Overview
Toughness: ►▰▰▰▰▰▰ [6/10]
Magic Damage: ►▰▰▰▰▰▰▰ [7/10]
Physical Damage: ►▰▰▰▰▰▰▰ [7/10]
Movement Speed: ►▰▰▰▰▰▰▰▰▰ [9/10]
Mana Management: ►▰▰▰▰▰▰▰▰▰ [9/10]
Stamina Management: ►▰▰▰▰▰▰▰▰▰ [9/10]
Health Management: ►▰▰▰▰▰▰▰▰▰▰ [10/10]
Mechanical Intensity: ►▰▰▰▰▰▰▰▰▰▰ [10/10]
Utility: ►▰▰▰▰▰▰▰▰▰▰ [10/10]
Stats
Health: 120
Stamina: 120
Mana: 120 (5 points @ Leyline)
Skill Overview
Faction: Acceptance, Infuse Light, Purified, Divine Assistance, Sanctified Protection, Elatt's Intervention
Boons: Blessed (skill), Cool (skill), Mist (skill), Possessed (skill), Warm (skill)
Cabal Hermit: Reveal Soul, Mana Push, Weather Tolerance
The Speedster: Efficiency, Metabolic Purge
Kazite Spellblade: Steady Arm, Fitness, Shield Charge
Philosopher: Sigil of Fire, Mana Ward
Rune Sage: Rune: Dez, Rune: Egoth, Rune: Fal, Rune: Shim, Well of Mana, Arcane Syntax, Internalized Lexicon
Warrior Monk: Brace, Slow Metabolism, Focus
Wild Hunter: Enrage, Hunter's Eye
Hex Mage: Torment, Bloodlust, Blood Sigil, Lockwell's Revelation
Mercenary: Shatter Bullet, Frost Bullet, Fast Maintenance, Armor Training, Swift Foot, Marathoner, Blood Bullet
Rogue Engineer: Backstab, Sweep Kick, Pressure Plate Training, Opportunist Stab
Skill Breakdown
Rune Sage:
- Important skills:
Tier 1:
Rune: Dez
Rune: Egoth
Rune: Fal
Rune: Shim
Tier 2:
Well of Mana
Tier 3:
Arcane Syntax
Internalized Lexicon
Mercenary:
- Important skills:
Tier 1:
Shatter Bullet
Fast Maintenance
Armor Training
Tier 2:
Swift Foot
Tier 3:
Marathoner
Blood Bullet
Hex Mage:
- Important skills:
Tier 1:
Torment
Tier 2:
Bloodlust
Tier 3:
Rupture
Lockwell's Revelation
Equipment
Primary Weapons:
- Inflicts BOTH Haunted and Scorched and provides a bonus to both decay and fire damage.
- Can be used with blood sigil for blood leech effect.
- Main component of my Astral Cannon technique.
Recipe: Trinket Handle + Spike Prism + Waning Tentacle
- Inflicts Burning.
- Can be used with Blood Bullet to restore health and inflict Burning on 2 separate enemies simultaneously.
Recipe: Flintlock Pistol + Obsidian Shard + Palladium Scrap + Crystal Powder
- Inflicts Confusion
- Can be used with Shatter Bullet to inflict Pain AND Confusion. "Shatter Cannon" technique.
- Main component of my Astral Cannon technique.
- Can be used with blood bullet to restore health.
Alternative Late Game Upgrades:
- Long Range.
- After enchanted with Snow, this weapon becomes God tier when used with Soul Rupture Arrows. Apply Assassin Elixir and fire 3-4 arrows to inflict Extreme Poison, Aetherbomb, Slow Down, and Crippled. Watch the enemy slowly struggle to make it to you before they either die from poison or internally combust!
- Second Highest Damage in game.
- W/ Trauma it does massive AoE damage.
- Can be used with blood bullet to restore health.
- Inflicts elemental vulnerabilty.
- Can be used with blood bullet to restore health.
- Inflicts Weaken and Sapped
- Can be used with blood bullet to restore health and inflict BOTH status effect instantly.
- Inflicts Holy Blaze.
- Can be used after Obsidian Pistol with Blood Bullet to restore health and inflict instant Holy Blaze.
- Inflicts Sapped (60% buildup)
- Provides immunity to Mild Petrification, Plague and Breathless.
- Provides a light which does not lower Stealth.
- Use with Toxin Bombs to decimate enemies!
Armors:
- +15% Fire, Frost, & Lightning resistance.
- +10 Cold Weather Defense.
- +10 Ethereal & +15 Decay Damage Bonus.
- -10% Mana Cost.
- +10% Movement Speed.
- +8% Corruption Resistance.
- +7% Fire, Frost, & Lightning resistance.
- +5% Ethereal & +10% Decay damage bonus.
- +5 Cold Weather Defense.
- -10% Mana Cost.
- +10% Movement Speed.
- +3% Corruption Resistance.
Combat & Utility
Tips & Tricks:
- Take 5 points when acquiring mana.
- Don't forget having the Needs: Tired effect active regenerates mana and boosts damage.
- Combine Toxin Bombs with Angler Shield to inflict plague when needed. Having (corrupted and/or defiled) will boost damage.
- Can use the Corruption Spirit to heal and load a shot for later encounters with Blood Bullet.
- Remember traps are your friends.
- Use a Ghost Drum as cover to block projectile attacks. This can buy you time to reload, manage inventory, or just take some pressure off.
- The Ghost Drum will also boost damage of your Runic Trap.
- Fully utilize my "Hot Pocket" technique to effectively add 2-3 more hotkeys by rotating weapons in your pocket menu.
- Use my NO BREAKTHROUGH "Astral Cannon" technique to instantly inflict Haunted, Scorched, Pain, Confusion, Bleeding, Burning, and Extreme Poison, as well as 192 Physical, 48 Lightning, 30 Ethereal, 20 Fire, and 50 Impact.
*NOTE* Astral Dagger will increase damage of both Burning and Extreme Poison, Scorched will also boost Burning.
Hotkey Guide:
- Astral Cannon: My unique, highly specialized and powerful setup for all encounters. The purpose of this is to teach you the advanced mechanics of combat and showcase my patented "Hot Pocket" technique. When setting up hotkeys, you can select 1+ items to place in your pocket, and entering the menu will allow for a quick swap between them. For a more basic and simple example, if you want to use a 2H weapon like a Spear or Bow you could choose to place it in your pocket and save a hotkey, as entering the bag menu will automatically place your cursor on the first slot in your pocket, allowing you to quickly enter bag and hit select without thinking, thus providing a "9th" hotkey. You can push this even further by placing a dagger and a gun in your pocket, and rotating between the 2, freeing up multiple hotkeys. so your setup could look something like this:
| Astral Cannon | |||||
|---|---|---|---|---|---|
> > > > > > > ![]() | |||||
- HOT POCKET: Astral Dagger & Cannon Pistol. Move Wolf Bow to Backpack.
- Older base game version using Philosopher instead of Hex Mage.






















